Valentin Svetlov CG Artist - Profile


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Here you will find information about myself and my work

 


 
 
 
 


autodesk males


During the last 8 years I worked as cg artist in various branches of cgi (Architecture, Design, Advertisement, Television, Web Design and other Multimedia) including 2 years of experience in game industry, as lead artist in large gamedev company

I've took a part in over 10 outsource projects for a variety of gamedev companies including Electronic Arts, Cryptic, Vogster Entertainment, Cheyenne ME, Slipgate Ironworks. Most of the projects are now published, 2 are still in development

 

Currently I build my partnership with clients in two possible ways:

1. Production of art-content for games as freelance 2d-3d artist

2. For large milestones production I'm leading the art-team of 6 artists (2D and 3D).
Team' has more than 3 years of experience in production of props, structures, environment, technical models and textures for video games.


Fields of interest: Technical, Environment, Props low-poly and high-poly modeling, 3d-assets texturing.



Download PDF Portfolio - PORTFOLIO_2006-2009.PDF (6.5 mb)
(included information - projects' description, production stages, work time for each object)
Download PDF Resume - RESUME.PDF (0.2 mb)
(recommended to view with
Adobe Reader)
 

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