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Here you will find information about myself and my work |
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During the last 8 years I worked as cg artist in various branches of cgi (Architecture, Design, Advertisement, Television, Web Design and other Multimedia)
including 2 years of experience in game industry, as lead artist in large gamedev company
Currently I build my partnership with clients in two possible ways: 1. Production of art-content for games as freelance 2d-3d artist 2. For large milestones production I'm leading the art-team of 6 artists (2D and 3D). Team' has more than 3 years of experience in production of props, structures, environment, technical models and textures for video games. Fields of interest: Technical, Environment, Props low-poly and high-poly modeling, 3d-assets texturing. Download PDF Portfolio - PORTFOLIO_2006-2009.PDF (6.5 mb) (included information - projects' description, production stages, work time for each object) Download PDF Resume - RESUME.PDF (0.2 mb) (recommended to view with Adobe Reader) |
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Copyrights ©2009-2010 Valentin Svetlov, All Rights Reserved. NiValiDea.com |